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I've always wondered what the unreal engine could do. Is it difficult to learn how to use?
Then I had to find a completely separate page in a separate area of the manual telling me how to import, and that was actually outdated.
I'm trying to get into 3D design and everything and I was hoping that UE3 would be a good place to start.
And yeah, it's odd. I've worked with several other engines in the past (Cry, Unity, etc) that all had artist guides and startup guides. I guess since UE3 is just so much more powerful than most engines it puts a lot more out front for you to see.
And yeah, that makes sense